Experience
Nomad eCommerce
Web Development Intern (Part-Time)
March 2026 – Present
- Engineered end-to-end integration between back-end services and front-end interfaces, establishing reliable data flow across the full stack
- Configured and deployed REST APIs to connect platform features with external services, enabling seamless data exchange across systems
- Diagnosed and resolved database issues including query inefficiencies and data integrity failures, restoring system reliability
- Built responsive user-facing storefront pages with focus on performance, layout precision, and polished user experience
Pacific Coast Industrial Installers
Full-Stack Software Engineer (Contract)
November 2025 – Present
- Architecting full-stack mobile app in React, enabling contractors to verify insurance and certification compliance before job-site entry
- Built core authentication and user onboarding using AWS and Supabase, storing user data securely and enforcing strict access policies
- Designed upload and verification workflows allowing workers to import certificates with metadata extraction and expiration tracking
- Integrated third-party verification APIs to validate policy information against trusted external providers
Office Of Information Technology, UC Irvine
Software Development Intern
June 2025 – Present
- Developed front-end and back-end components for student management systems, delivering enhanced UI and functionality
- Built and debugged APIs for student data retrieval and persistence, ensuring accurate integration with campus systems
- Implemented interactive React components with reactive layouts and advanced state management for user input handling
- Located and resolved functional issues across table rendering, form validation, and modal interactions, improving system usability
Torpedo Labs – Game Development and Publishing Company
Software Development Intern
May 2024 – September 2024
- Developed small-scaled projects in JavaScript to support development and provide insight on structure for larger projects to scale
- Assisted in implementing gameplay features using Unity, IntelliJ, and GitHub, refining mechanics and interactions
- Conducted testing and debugging, identifying areas for improvement and optimizing player experience